Goedemorgen beste livejournal vrienden,
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Ik heb alweer een tijdje niets van me laten horen, en dat is ook niet zo gek want ik werk dag en nacht aan een nieuwe serie animatiefilpjes voor de EO, plus ben ik alles in gereedheid aan het brengen voor mijn nieuwe website die ik echt wil laten lanceren nog voor het jaar voorbij is!
Surf maar naar www.leodewijs.nl voor een glimps van wat er komen gaat. ;)
Ja, eindelijk een onder constructie pagina, want ik kreeg teveel verwarde reacties van mensen die naar mijn website surfde en alleen een temp folder aantroffen Ik ben in ieder geval dolblij op mijn webdesigner; alle technishe problemen die voor roet in het eten zorgen lost hij op met veel geduld. Zo ook met de animatie voor de 'under construction' pagina die heel veel problemen met Flash exporting gaf.
Dus, wordt vervolgd. Als ik de gelegenheid heb zal ik ook even de foto's van de laatste Geekfest online zetten.
Oh by the way...
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between moving houses and a plethora of children book animations, I worked on an 'animated' trailer for a new Puma sneaker as a viral promotion. A cheesy yet cool absurd trailer reminiscent of 80-90's sci-fi. One of the strangest and surreal things I ever worked on. But it was nice to step out of my comfort zone again. We shot the dolls in a warehouse and I Photoshopped them into the backgrounds and did some post and animation in After Effects on it.
You can see it here: on vimeo
I'm curious what you think of it. Not my proudest work but fun nonetheless. And yes, that's real Japanese and Chinese that's spoken in it.
For those who receive the German/French television channel: Tomorrow 12 November at 0:30 AM there will be an interview shown about my faithfull composer Alexander Reumers, at 1:05 AM Marin will be shown (German title: 'Unter Wasser';))
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For all of you who do not receive this channel you can watch bits of the program here.
Here's a shortcut to the clip of Alexander's item where he talks about the prize and orchestra recordings for the Moai Inc project. (including the traditional dodgy German dubbing :D)
And here is interesting clip where Alex talks about the challenges of writing music for Marin.
Marin, no sorry - 'Unter Wasser'- also got it's own page. :)
Talk about publicity eh? :)
It's been a mad couple of days with the Amsterdam Klik festival. Seen a lot of new inspiring animation, spoke to a lot of interesting people and had a great time with my girlfriend all at the same time.
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And I was interviewed for the AT5 news program.You can see the interview here.
After a festival like this I really can't wait to start animating myself again, mostly because I know that what I'm making, you practically see nothing like it on festival screens. It's going to be a blast! :D
Mensen, ik heb het momenteel te druk om na te denken, maar ik wil jullie toch een kleine update geven van wat er allemaal gaande is in mijn bescheiden leventje.
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- Ik kom zaterdagavond op televisie. In een programma van AT5 welteverstaan, het Amsterdamse tv kanaal. AT5 wil graag verslag doen van het Amsterdamse animatie festival Klik, en het leek hun leuk een Amsterdamse animator uit te lichten. Dus komt er zaterdag ochtend een cameraploeg over de vloer om een interview met me op te nemen. Mocht je geen AT5 ontvangen, de uitzending is, na wat ik heb begrepen, ook nog een week online te bekijken op de website van AT5. Maar ik zal er nog over posten.
- De organisatie van het Klik festival zijn aardig bezig mij steeds te betrekken in de media want maandag werd ik ook al gebeld door verslaggever van de Metro om mijn mening over de Nederlandse animatie te geven en stond geciteerd in de dinsdag editie van de regio Amsterdam. Ik zal het artikel eens in scannen zodra ik er even de tijd voor vind.
- Ik ben sinds verleden week vrijdag een zelfstandig ondernemer met een BTW en Kvk nummer zodat ik legaal freelance klussen kan aannemen. Dit betekend hopelijk een zeer lucratieve aanvulling op het salaris van mijn part time baan maar ook dat ik kennis ga maken met de wondere wereld van boekhouden en inkomstenbelastingen. Maar Leo de Wijs Visual Productions is een feit.
- Alles wat Alexander met het orkest in Keulen aan muziek wil gaan opnemen met het WDR radio orkest is nu gescored en uitgewerkt tot ouderwetse bladmuziek. Maar net weer op de valreep natuurlijk aangezien alles aan het paaseiland project griezelig ambitieus is, zo ook de muziek. Zonder de hulp van collega componist Joram Letwory (de 'huiscomponist' van Marissa ;)) die zorgvuldig de partijen uitschreef die Alexander nog geen uren daarvoor gecomponeerd had was het zeker niet gelukt. Nu maar hopen dat we alles met het orkest kunnen opnemen... we tenslotte meer dan een kwartier aan scoremuziek en slechts een halve dag de tijd met het orkest.
- De WDR/ARTE gaat een programma maken over Alexander naar aanleiding van de muziekprijs die hij gaat opnemen deze maand. Marin zal in dit programma ook vertoond worden en zal te zien zijn in heel Duitsland en Frankrijk; de non-exclusieve rechten die zij daarvoor van ons moeten krijgen levert ons ook weer een behoorlijk zakcentje op als alles goed gaat. De uitzending hiervan is medio november, en ook dit zal online te bekijken zijn, ook hier zal ik nog wel nader bericht over geven.
Het lijkt allemaal in een stroomversnelling te raken de laatste tijd, ongelofelijk. Maar goed, vannavond begint het Klik, en ik heb nog een honderd dingen te doen voor Marissa hier is (haar film seasons draait daar ook!) dus ik ga maar weer snel door hier!
Ik zou het bijna vergeten eens te vermelden hier, maar mijn afstudeer-animatiefilm Marin is binnenkort te zien op het grote doek in zowel Amsterdam en Utrecht!
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Ten eerste op het Klik festival; een nieuw animatiefestival in Amsterdam (www.klikamsterdam.nl) op zaterdag en zondag 13 en 14 september in studentenblok 3 in bioscoop de Kriterion.
Ten tweede op het HAFF; het roemruchte twee-jaarlijkse animatie festival in Utrecht van 5 tot 11 november. Daar is het programma vooralsnnog niet van bekend.
Maar zeker leuk dat Marin, nu toch al weer een jaar oud, nog steeds zo in de belangstelling staat. Ik hoop echter echt dat volgend jaar onze Paaseiland film mee kan mee draaien in het festival roulatie, want te lang op oud succes teren is niet gezond, er is altijd een groter en mooier project dat wacht over de horizon!
I think a little update since my last post is appropriate. :)
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Last Sunday at the last day of my week off I managed to finish off the moving storyboard of Rapa Nui project against all odds. I felt really content, like I could relax again.
Well not really. You see, the movie wasn't exactly working. It was too long, most dialogue scenes felt boring, the tone of the film seemed to shift all over the place, and worst of all: we thought that Kaula, our main character, was a whiny, irritating little brat, your typical nine-year-old righteous environmentalist with a bad temper. Somehow it happened, somewhere between the umpteenth rewrite of the script and three months I spend storyboarding it we allowed this film to become long-winded and unsympathetic. And it was a deal breaker. We both just couldn't make this film as is. Something had to be done, something drastic and quick - since Alex only has one month left to write the score before it must send to the orchestra.
This resulted in possibly the worst Wednesday of my life where I spend from 11 in the morning to 10 in the evening in a tiny little room with my composer trying to think up a way to save this film: what we could do to make it work again? We had really rough spots in our 6-month preproduction track before, but usually one of us was hopeful enough to pull the other one out again. But this time we both couldn't see the light and we were pretty close to just giving it up, throw in the towel, just wrap it all up and go on with our lives. That's a pretty grim thing to consider after spending a good 300 hours on this thing the past half year for sure, it's been my passion and artistic goal to tell this story well for so long...
But somehow we found a solution at the end of that day and the days that came after. But it's a bold solution. It means clearing out all remnants of previous visions/versions of the script, rewriting about two thirds of the existing dialogue in a new tone and cut out another third. ( zolphia helped us out a tremendous deal with this over the weekend we cannot thank her enough.) And also effectively throw out two months worth of pretty storyboard art and redraw it all roughly in the new vision in a matter of weeks. Painful but necessary: all remnants of the previous incarnation must be purged for this story to work emotionally.
You see, we started out with an epic period piece where the island's native society were a lot like the ones you see in a movie like Pocahontas, but by now the natives are much more like village clan from Asterix. We mock modern-day consumerism and the problems of it's sustainability in a gentle and playful way by placing it within an ancient Polynesian society where the islanders created a totally silly industry of an ever increasing production of Moai statues and their spin-off merchandise.
We've lost a lot of the initial esoteric/ecological themes of the project along the way since we wanted to avoid becoming to preachy or pretentious. Yes, we do have a message to convey, but to do this in a fun and fulfilling matter is really important to us. This is no propaganda film for an environmental organization. The characters and their respective story arcs have to play out in such a way that they’re likable and believable even it doesn't necessarily serve the film's main message. Finally we dared to set our priorities. There's still the change it won't work out ideally... but I'm confident it'll be at least a hundred times better then our initial version. And that'll have to do. The music has to be written, the timing has to be locked.
But I'm learning so much about film making and story telling once again, it's pretty wonderful really. This film is really pushing the limits of my abilities and thus expanding them. It might take infinite effort and patience but animation sure is rewarding if you hold your breath long enough. I still can't think of anything I would rather do with my time. :)
Heh, but so much talk yet so little to show for it. I promise to release some material here as soon as were happy with it again. :)
Heh, I purchased a paid lj account again because I got fed up with not being able to edit comments. :P Oh well, it has some other benefits besides that silly little thing, expect some neat new user pics as soon as I think up some... I now have 35 slots instead of 6 after all. :)
I had a very fruitful progress meeting on Wednesday. We hope to finalize the dialogue in next week's session, record a temp track to roughly time the storyboard the week after and in 4-5 weeks time record it with the real voice cast. I've got till then to finish the moving storyboard, and make character sheets for Lizemijn to get into drawing and modelling the characters in a uniform way throughout the production. All and all a fruitful meeting and I feel like going forward again.
It was also nice that zolphia could finally join us in the discussion since she's more or less involved since the beginning in building the story but she had never met Alex and Lizemijn up till last Wednesday. Hurray for shorter communication lines.
In other news, my new graphics card arrived in the mail yesterday and Alex is coming over in the afternoon to install it. Let's hope the problem is fixed this way instead of making it worse. (like a completely dead computer. ;)) I'm still planning to buy a new system somewhere next month, but I rather do that with a good running system in the mean time.
And to conclude this post a little appetizer. Here are some newly coloured (or rather, grey scaled ;)) storyboard images I've done the past couple of days, respectively out of scene 3 and 10.
( 8 moreCollapse )
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Something very annoying is happening to my computer this morning, and I have no idea how to get rid of it. Everything is looking like this:
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Although none of the systems seems affected, I can't work like this on my animation. >_<
I have done nothing out the ordinary last time I used my computer. Does anyone have an idea what this is and how to get rid of it? :(
What a way to start the day.
edit: A replacement card is ordered, and my composer will get it installed somewhere next week so I can continue work on the project full force.
As for now... I going to visit Fiona this afternoon now. Way better then getting totally frustrated with f*cked-up visuals. (the more you draw in an area on the screen the worse the distortion gets. Aaargh!)
And as for tomorrow... it's my mom's birthday party so that's pretty convenient at this point. With any luck I'll have the new graphics card installed before the next long day of work on the animation. :)
ADK-Japan is at the moment in a pitch to get to do an animated commercial for a navigational system; as in animated anime-style. But the client is hesitant... they see animation with prejudges such that it is the
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culture for kids or for very limited maniac people.
Now ee all know that is not true, but if I find some articles on how anime (style animation) is rising in popularity, even for the adult mainstream market it might be just the thing to convince this client in going ahead with this totally ace animation project.
So if any of you knows some article that might convince our client I would be forever thankful.
A good afternoon my dear readers,
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What I have for you today is the first version of the script with dialogue. Yes, that's right. But I also know language isn't my strong point nor writing compact, witty, natural feeling dialogue that keeps consistent with the characters personality. I know many of you are strong in the English language and have read/written a lot. So any suggestions for improvements on any of it is more then welcome!
Here we go...
Good morning my dear Livejournal readers.
The past two weeks have been pretty intense writing-wise. The feedback I got on the previous outline I posted here (v. 2.01) proved to be very helpful. A lot has changed though, the story got more whimsical (talking statues, WTF), the background conflict emphasis changed from environmental issues to religious dogma, I had to cut the love story (bye, bye Manu) that became quite impossible to rhyme with the larger scale drama and focus more on a daughter-father relationship since the Chief is naturally torn between the two ideological fires with a daughter that deviates from the cultural established way of life and his role in the island society.
The story has become… big. Dauntingly so. It will even require a lot of spoken dialogue. (We have to find good voice actors as well as people able of writing clever dialogue since I know that’s not exactly a strong point of mine) but that’s all of later concern. First the story needs to be right. And I know no other group of people as sharp and inventive plucking on stories as you. So hereby we gladly offer our outline for your eyes-only and in the hope that this story appeals to your senses and imagination.
( Untitled Easter Island project - Synopses v. 3.03 (21/1/08)Collapse )
Yeah, I know. Me and Alex would like to do a feature film length production if it were possible. But somehow this thing has to be condensed in 10 to 15 minutes. Without feeling rushed. Talk about ambition. XD
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Good morning my dear livejournal friends!
First of all: happy New year everyone! (I mean, it's my first post of the new year)
Remember that first fairytale outline of my new animation project? It's off the table. I spend the past two weeks brainstorming with Alexander and we came with quite a different concept since we want a slightly unusual exotic setting, personal drama and press an environmental issue.
But, as always, the story is far from 'there' yet. Especially the way to end it is something were not exactly sure off. So if you, my livejournal's 'writers room' have any ideas or suggestions on any aspect of the story... don't hold it back!
( Untitled Easter Island project - Synopses v. 2.01 (5/1/08)Collapse )
The things we come up with...
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This makes me incredibly happy.
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This animation is breath of fresh air to me. In it's subject, style and technique. I really like the style/animation technique: it's raw and personal but doesn't seem to conflict with telling the story. that's rare in European animation.
I just hope the movie will be as involving and energetic as this excellent trailer suggests.
Cool stuff. :D
good morning everyone!
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I'm still making progress on my new website. Since it's still extremely quiet at work I'm spending my days learning Flash. That's right, my design just begs for a Flash site if I want all the little man animated.
Anyway, here is a rough early test with the little creatures animated as buttons, I created an over and a down state for all of them so please: try them out! :)
To all Disney enthusiastics on my friendlist: (Eyes especially luna_puella and ilona)
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I recently acquired the soundtrack to the new Disney 2D animation/life action hybrid Enchanted and put a smile on my face so broad it almost runs off.
The movie or what I've seen of it seems a pretty much sugarcoated romantic comedy taking a shot to the typical Disney (animated) Princess movies. But a sense that this parody might be done with style I got when I heard the soundtrack. Which is awesome. It's Alan Menken & Stephen Swartz back in full force.
Just listen to this.
It's Menken's persiflage of his own early style of Disney scoring (Think Little Mermaid, Beauty & the Beast) thickened with some broad Andrew Lloyd Webber-ish musical tricks and typical wishful-speech-going-into-song bridges very reminiscent to classics like Snow White and Cinderella. It's a musical patchwork of old Disney songs cliches, and yet it sounds fresh and powerful. (I'm telling you, if you play this a few times you'll be humming it for days!)
'The working song' is another excellent example of this.
It fills me with so much joy to hear some satisfying new Menken material (I still think Home on the Range was horrible.) This stuff makes me hopeful that Disney is heading in the right direction again. :)
And for the real enthusiast, here an excerpt of the musical score. More Classic Menken you can not get. :D
But anyway... I can't wait to actually see the movie that is accompanied by such brilliantly jolly music.
That's right, I 'published' Marin on Youtube.
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First I hesitated because it might disqualify me for some animation festivals if your animation is already 'out there'...
And then I thought, fuck it. I want to share it with world. That's the point of animating in the first place now isn't it?
And the festivals? I just have to wait and see I guess. :)
Please go to the (soon to be finished) new website of ADK-europe and you'll find a first taste of a new animated series I'm making at the moment that form the backbone of a blocky universe that'll be the new company's identity.
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I really am having fun with these blocky guys. Without being distracted by complicated physical features I can purely focus on movement, posing and timing. :)
I hope to refresh this animation with a sound version before next Monday.
As you know, I showed my animation to the exam board yesterday... and were totally blown away. The end result exceeded their expectations, even coming from me. Especially with the new Alexander music it was total overkill as far as the general school's standards were concerned. ;) To put it in their official words:
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Elaboration on thesis
Elaboration on project
Integration of thesis part and project part
Focus, depth and range of underlying research
Realistic, innovative, balanced concept / approach
Positioning within the discipline
Progression since MOCK exam
Buitengewoon professioneel en af product.
MA TRAJECTORY ADVISE EXAMINATION COMMITTEE
Based on current evidence of progress the commission advises the student regarding the successful completion of the Masters trajectory (48 weeks)
Kies voor jezelf!
In other words: I HAVE GRADUATED FOR MY MASTER! :D
Just some final tweaking of the music to be done the next week and I can finally show you guys with what exactly I graduated. :) For the moment I have to get back to work!
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My Hotmail inbox is just upgraded to a whopping 5 GB. o_O Does it make me ancient that I still vividly remember that my hotmail inbox was a measly 2 MB?
Anyway, I'm off to Hilversum to record some sighs and grunts for my animation. Almost there now. :)
Oh, and for those interested: this is a really ace piece of modern string music I've been listening to all morning. The textures, the dramatic highs the even more dramatic lows... awesome.